Retired Lieutenant Seymour McNab  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 62 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)111545
Raging
 
Skills
Admin 1
Athletics (Endurance) 2
Broker 0
Deception 1
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 1
Medic 2
Melee (Blade) 1
Persuade 1
Recon 0
Science (Physical Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private02
Merchant Broker 02
Drifter Wanderer 01
Navy Flight Lieutenant3 / 03
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker03
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Verner Mcarty Enemy 0 2 2 4 Solomani, Imperium (M/58)
Verner Mcarty gains in power.
Ida Kennedy Enemy 0 1 0 1 Solomani, Imperium (M/49)
Jackson Reekey Contact 1 0 0 3 Solomani, Imperium (M/62)
Jackson Reekey is a member of an organisation which holds a generally opposite view of the Traveller.
Booker Nguyen Enemy 0 2 2 2 Solomani, Imperium (M/30)
Vincent Steward Ally 6 0 4 1 Solomani, Imperium (M/35)
Vincent Steward belongs to an unusual cultural or religious group.
Mammie Harrington Rival 1 0 3 2 Zhodani, Imperium (F/59)
Beverly Vasquez Rival 1 0 2 3 Happrhani (F/51)
Elvie Barrett Rival 0 2 1 3 Solomani, Imperium (F/81)
Davis Hale Contact 2 1 2 2 Solomani, Imperium (M/59)
Davis Hale has negatively life-changing event.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 22 Assigned to a peacekeeping role.
2 22 Continued as Army (Army Support).
2 24 Forced out after co-operating with military investigation in commanding officer's illegal activity.
3 24 Became a Merchant (Broker).
3 28 Gained a contact.
4 28 Continued as Merchant (Broker).
4 30 Seymour McNab's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 30 Failed to qualify for Courier (Scout).
5 30 Became a Drifter (Wanderer).
5 34 Offered job by a patron. Now owe him a favor.
6 34 Became a Navy (Flight) with the new title Crewman.
6 35 Display heroism in battle, saving the whole ship.
6 38 Commissioned in Navy (Flight) with the new title Ensign.
6 38 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
7 38 Continued as Navy (Flight).
7 41 Seymour McNab foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7 42 Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant.
8 42 Continued as Navy (Flight).
8 46 Vessel participates in a diplomatic mission.
8 46 Gain a contact.
8 46 Forced to muster out.
9 46 Failed to qualify for Free Trader (Merchant).
9 46 Submitted to the draft.
9 46 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 48 Seymour McNab's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Continued as Believer (Missionary/Humanitarian).
11 53 Seymour McNab is caught in the periphery of a scandal.
11 53 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Missionary/Humanitarian).
12 57 Seymour McNab come into conflict with a splinter group Seymour McNab's own religion which maintains Seymour McNab's version is the wrong one. Gain 2 Rivals.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 57 Retired.
13 61 Gained a contact.
14 61 Aging Crisis. Owe 10,000 for medical bills.
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