Retired Fighter Sid Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 62 M 5 (-1) 1 (-2) 1 (-2) 8 (0) 9 (1) 4 (-1)511894
Enjoys a little friendly competition, Impressed
 
Skills
Admin 1
Astrogation 0
Athletics 0
Electronics (Comms) 1
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 1
Melee (Grapple) 1
Persuade 1
Pilot 0
Science (Robotic Sciences) 0
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout14
Believer Missionary/Humanitarian Project Worker12
Drifter Scavenger 01
Believer Holy Warrior Fighter12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Delpha Chavez Ally 1 0 0 0 Irhadre (F/46)
Kristin Curtis Enemy 0 4 1 5 Traltar (F/17)
Hyman Kelly Contact 1 0 0 2 Traltar (M/60)
Hyman Kelly gained influence with the character’s assistance.
Etha Stewart Contact 1 0 1 3 Traltar (F/49)
Etha Stewart gains in power and influence.
Cloyd Rule Contact 2 6 0 5 Traltar (M/32)
Very bad falling out.
Berniece Purcell Contact 1 1 0 4 Urunishani (F/80)
Olivia Purcell Contact 1 1 1 0 Traltar (F/22)
Ferdinand Dart Contact 0 2 1 2 Traltar (M/20)
Ha Lajeyu Enemy 0 2 1 1 Ael Yael (M/28)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 Spend several years jumping from world to world in Sid Mitchell's scout ship.
2 22 Continued as Scout (Courier).
2 26 When dealing with an alien race, Sid Mitchell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 26 Continued as Scout (Courier).
3 27 Sid Mitchell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sid Mitchell fail to help. Gain an Enemy.
3 27 Sid Mitchell's ship is damaged, and Sid Mitchell have to hitch-hike Sid Mitchell's way back across the stars to the nearest scout base.
3 27 Gain 6 Contacts. Gain 1 Enemies.
3 30 Forced to continue current assignment.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Continued as Scout (Courier).
4 33 Sid Mitchell survey an alien world.
4 34 Forced to muster out.
5 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 37 Sid Mitchell is sent to a new community or parish to preach The Word among the poor.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 38 Continued as Believer (Missionary/Humanitarian).
6 42 Opponents of Sid Mitchell's belief system ambush Sid Mitchell.
6 42 Nearly killed. Owe 20,000 for medical bills.
7 42 Failed to qualify for Corporate Agent (Agent).
7 42 Became a Drifter (Scavenger).
7 46 Betrayed by a friend. One of Sid Mitchell's Contacts or Allies betrays Sid Mitchell, ending Sid Mitchell's career. That Contact or Ally becomes a Rival or Enemy.
8 46 Switched to Believer (Holy Warrior) with the new title Hopeful.
8 49 Sid Mitchell retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 50 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 50 Continued as Believer (Holy Warrior).
9 51 Moved to a new world.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Voluntarily left Holy Warrior
10 54 Retired.
10 55 Good fortune.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 61 Find Ancient Technology.
12 62 Aging Crisis. Owe 40,000 for medical bills.
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