Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Silas McGuire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Silas McGuire fail to help. Gain an Enemy. |
1 |
19 |
Silas McGuire's ship is damaged, and Silas McGuire have to hitch-hike Silas McGuire's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Silas McGuire spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Psychologically damaged by Silas McGuire's time in the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Silas McGuire botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Silas McGuire have no idea what happened to Silas McGuire – they found Silas McGuire's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
6 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
A good deal ensures Silas McGuire is living the high life for a few years. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Silas McGuire's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Silas McGuire refused an offer of inducements to betray Silas McGuire's faith. Gain 4 enemies. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Someone more charismatic but less devout than Silas McGuire has become Silas McGuire's superior. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Someone more charismatic but less devout than Silas McGuire has become Silas McGuire's superior. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Silas McGuire secretly provide religious rites for a dying leader or noble, although they do not share Silas McGuire's faith. Gain an Ally in the family and a Rival who disagrees with Silas McGuire's choice. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |