Retired Project Worker Smith Jack  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 62 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 5 (-1) 7 (0)112557
Tough-minded
 
Skills
Admin 1
Broker 1
Diplomat 0
Electronics (Comms) 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Medic 1
Persuade 0
Profession (Sports) 0
Science (Social Sciences) 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker13
Merchant Broker 13
Scout Explorer Scout12
Agent Law Enforcement Rookie01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Yuyae Yeyahu Ally 3 0 0 1 Ael Yael (F/36)
Verla Evans Enemy 0 1 2 1 Vanejenese (F/24)
Osa Maynard Contact 3 2 1 3 Kedepu (F/20)
Jill Lamb Contact 2 0 3 0 Vanejenese (F/25)
Delores Hayes Enemy 1 0 3 1 Vanejenese (F/39)
Relationship altered.
Jules Oneil Enemy 0 1 0 3 Hanen (M/47)
Edwin Buckman Enemy 0 3 3 4 Vanejenese (M/36)
Maria Bates Contact 1 0 1 2 Vanejenese (F/30)
Nova Wells Contact 1 1 1 0 Geonee (F/63)
Rilla Winn Contact 1 1 1 3 Vanejenese (F/78)
Orange Withers Enemy 0 3 1 1 Florian (M/54)
Mabelle Hale Enemy 0 3 3 4 Vanejenese (F/24)
Mabelle Hale is in desperate trouble and could use the character’s help.
Kent Terry Enemy 0 3 1 1 Zaris (M/21)
Relationship becomes more intense.
Maye Walsh Ally 5 0 2 0 Vanejenese (F/50)
Maye Walsh has life-changing event that creates new responsibilities.
Exie Alvarez Ally 2 0 0 3 Vanejenese (F/63)
Fronie Dods Ally 4 0 3 0 Vanejenese (F/36)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Smith Jack have been following false teachings!
2 20 Became a Merchant (Broker).
2 23 Risk Smith Jack's fortune on a possibility lucrative deal and win.
3 24 Continued as Merchant (Broker).
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 28 Promoted to Merchant (Broker) rank 1.
4 28 Continued as Merchant (Broker).
4 30 Imperial trade restrictions force Smith Jack out of business.
5 30 Became a Scout (Explorer).
5 34 Smith Jack's scout ship is one of the first on the scene to rescue the survivors of a disaster but Smith Jack fail to help. Gain an Enemy.
5 34 Smith Jack's ship is damaged, and Smith Jack have to hitch-hike Smith Jack's way back across the stars to the nearest scout base.
5 34 Gain 2 Contacts. Gain 3 Enemies.
5 34 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 34 Attempted to change assignments.
6 34 Failed to qualify for Courier (Scout).
6 34 Continued as Scout (Explorer).
6 38 Smith Jack's ship is damaged, and Smith Jack have to hitch-hike Smith Jack's way back across the stars to the nearest scout base.
6 38 Gain 3 Contacts. Gain 1 Enemies.
7 38 Returned to Believer (Missionary/Humanitarian).
7 42 A notable academic consults with Smith Jack about a publication or documentary he is working on. Gain a Contact in academia.
7 42 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 42 Voluntarily left Missionary/Humanitarian
8 42 Failed to qualify for Performer (Entertainer).
8 42 Submitted to the draft.
8 42 Became a Agent (Law Enforcement) with the new title Rookie.
8 45 Life ruined by a criminal gang. Gain the gang as an Enemy
9 45 Aging Crisis. Owe 20,000 for medical bills.
9 45 Retired at age 45.
9 45 Returned to Believer (Missionary/Humanitarian).
9 48 Smith Jack aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Retired.
10 49 A new romantic starts. Gain an Ally.
11 52 Aging Crisis. Owe 50,000 for medical bills.
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 60 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙