Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Uncover a major conspiracy against Sterling Magrath's employers. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Sterling Magrath went above and beyond the call of duty. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Rewarded for a successful mission. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 6 with the new title Director. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
49 |
Made lifelong friends. Gain 1 Allies. |
8 |
49 |
Dropped out of the merchant academy. |
9 |
49 |
Continued as Agent (Corporate Agent). |
9 |
53 |
An investigation takes on a dangerous turn. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |