Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Drafted into Merchant Marine |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Imperial trade restrictions force Stewart Hand out of business. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
A sudden war destroys Stewart Hand's trade routes and contacts, forcing Stewart Hand to flee that region of space. |
7 |
46 |
Gain rebels as Enemy |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Stewart Hand's business or ship thrives. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Make an unexpected connection outside Stewart Hand's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
10 |
54 |
Voluntarily left Merchant Marine |
10 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
57 |
Stewart Hand faith is shaken. |
11 |
58 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Stewart Hand have been following false teachings! |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |