Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
24 |
Involved in a gambling ring. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Thief) with previous rank. |
4 |
33 |
Involved in the planning of an impressive heist. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Rogue (Thief) rank 4. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Returned to Rogue (Pirate). |
6 |
41 |
Betrayed by a friend. One of Sumner Brownhill's Contacts or Allies betrays Sumner Brownhill, ending Sumner Brownhill's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Corporate (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
43 |
Commanding officer takes an interest in Sumner Brownhill's career. |
7 |
45 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
8 |
45 |
Voluntarily left Ground Assault |
8 |
45 |
Became a Agent (Intelligence). |
8 |
49 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
49 |
Continued as Agent (Intelligence). |
9 |
53 |
Sumner Brownhill went above and beyond the call of duty. |
9 |
53 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Agent (Intelligence). |
10 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |