Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Sumner Jephcots do not know what happened to Sumner Jephcots. There is a gap in Sumner Jephcots's memory. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
During a battle, defeat or victory depends on Sumner Jephcots's actions. The ship suffers severe damage and Sumner Jephcots is blamed for the disaster. Sumner Jephcots is court - martialled and discharged. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Sumner Jephcots is sent to a new community or parish to preach The Word among the poor. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Sumner Jephcots is chosen to represent Sumner Jephcots's faith in a vid show or other highly public forum. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Sumner Jephcots retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Sumner Jephcots is sent to a new community or parish to preach The Word among the poor. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Sumner Jephcots is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
8 |
43 |
Voluntarily left Missionary/Humanitarian |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Make an unexpected connection outside Sumner Jephcots's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Make an unexpected connection outside Sumner Jephcots's normal circles. Gain a Contact. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |