Retired Junior Project Worker Ta-ba-kas Waath  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 62 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 11 (1) 5 (-1)1114B5
Amused, Diminished, Bow-legged
 
Skills
Admin 1
Advocate 1
Athletics 0
Broker 1
Carouse 1
Diplomat 2
Drive (Track) 1
Electronics (Computers) 1
Leadership 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Seafarer 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Entertainer Performer 01
Believer Missionary/Humanitarian Junior Project Worker-12
Citizen Corporate 14
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Timothy Castro Ally 3 0 3 0 Ziadd (M/46)
Awake Rival 2 2 3 5 Bwap (F/33)
Fabka-Taabkawab Enemy 0 2 1 1 Bwap (M/65)
A-wasa De Contact 2 1 0 1 Bwap (F/10)
Wewa Enemy 0 3 1 0 Bwap (F/18)
Atwewa Tesetp Ally 5 0 2 0 Bwap (M/16)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 Bankrupted by a rival. Gain the other trader as a Rival.
3 24 Became a Entertainer (Performer).
3 26 An investigation, tour, project or expedition goes wrong, stranding Ta-ba-kas Waath far from home.
4 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 29 Ta-ba-kas Waath is caught in the periphery of a scandal.
4 29 Demoted to Believer (Missionary/Humanitarian) rank -1.
5 30 Continued as Believer (Missionary/Humanitarian).
5 34 Ta-ba-kas Waath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 34 Became a Citizen (Corporate).
6 38 Ta-ba-kas Waath learn something Ta-ba-kas Waath should not have – a corporate secret, a political scandal – which Ta-ba-kas Waath can profit from illegally.
6 38 Gain a criminal contact.
7 38 Aging Crisis. Owe 20,000 for medical bills.
7 38 Retired at age 38.
7 38 Continued as Citizen (Corporate).
7 41 Ta-ba-kas Waath befriend a superior in the corporation or the colony.
8 42 Aging Crisis. Owe 30,000 for medical bills.
8 42 Continued as Citizen (Corporate).
8 44 Gained a contact.
8 46 Promoted to Citizen (Corporate) rank 1.
9 46 Aging Crisis. Owe 60,000 for medical bills.
9 46 Continued as Citizen (Corporate).
9 48 Life ruined by a criminal gang. Gain the gang as an Enemy
10 48 Aging Crisis. Owe 50,000 for medical bills.
10 48 Retired.
10 49 A new romantic starts. Gain an Ally.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 56 Moved to a new world.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 57 Accused of a crime.
13 60 Aging Crisis. Owe 10,000 for medical bills.
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