Retired 3rd Officer Te-ebpa At  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 62 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 7 (0)1118A7
Defined cheekbones
 
Skills
Admin 2
Athletics 0
Broker 3
Carouse 1
Diplomat 0
Electronics 0
Engineer (M-drive) 1
Language 0
Mechanic 1
Persuade 0
Profession (Worker/Construction) 1
Science (Physical Sciences) 0
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Hopeful01
Merchant Merchant Marine 3rd Officer36
Drifter Wanderer 02
Believer Mainstream Believer Lay Person01
Citizen Corporate 11
 
Name Type Affinity Enmity Power Influence Species
Etkat Asab Enemy 0 2 0 3 Bwap (F/30)
Etkat Asab fell on hard times.
Etkat Asab has life-changing event that creates new responsibilities.
Denver Teague Ally 0 0 2 1 Happrhani (M/63)
Denver Teague is found or reported dead.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Te-ebpa At aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 27 Good fortune
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 31 Risk Te-ebpa At's fortune on a possibility lucrative deal and win.
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Voluntarily left Merchant Marine
5 32 Failed to qualify for Field Researcher (Scholar).
5 32 Became a Drifter (Wanderer).
5 34 Moved to a new world.
6 36 Continued as Drifter (Wanderer).
6 39 Find an Alien Artifact.
7 40 Voluntarily left Wanderer
7 40 Failed to qualify for Surveyor (Scout).
7 40 Submitted to the draft.
7 40 Returned to Merchant (Merchant Marine).
7 41 A good deal ensures Te-ebpa At is living the high life for a few years.
7 44 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 44 Aging Crisis. Owe 60,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Merchant (Merchant Marine).
8 48 Befriend a useful ally in one sphere. Gain an Ally.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Continued as Merchant (Merchant Marine).
9 49 A good deal ensures Te-ebpa At is living the high life for a few years.
9 52 Forced to muster out.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 53 Te-ebpa At accepted an offer of inducements to betray Te-ebpa At's faith. Gain 920,000 in cash.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Became a Citizen (Corporate).
11 59 Te-ebpa At's business expands, Te-ebpa At's corporation grows, or the colony thrives.
11 60 Promoted to Citizen (Corporate) rank 1.
12 60 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙