Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Lost eye or limb. Fully recovered. |
3 |
26 |
Switched to Agent (Corporate Agent). |
3 |
28 |
Nearly killed. Fully recovered. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Terrance Heard is sent to a new community or parish to preach The Word among the poor. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Someone more charismatic but less devout than Terrance Heard has become Terrance Heard's superior. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Terrance Heard's Contacts or Allies betrays Terrance Heard, ending Terrance Heard's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Terrance Heard faith is shaken. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Terrance Heard aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Failed to qualify for Merchant Academy. |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
49 |
Spend time with an alien race. Gain a contact. |
10 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
50 |
Continued as Drifter (Scavenger). |
11 |
52 |
Drafted into Law Enforcement |
12 |
54 |
Returned to Agent (Law Enforcement). |
12 |
57 |
Terrance Heard's work ends up coming home with Terrance Heard, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
13 |
57 |
Returned to Drifter (Wanderer). |
13 |
58 |
Betrayed by a friend. One of Terrance Heard's Contacts or Allies betrays Terrance Heard, ending Terrance Heard's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
Retired at age 58. |
14 |
58 |
Returned to Believer (Missionary/Humanitarian). |
14 |
60 |
Someone more charismatic but less devout than Terrance Heard has become Terrance Heard's superior. |
14 |
62 |
Forced to muster out. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |