Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Broker). |
3 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Embroiled in legal trouble. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
42 |
Vessel participates in a notable military engagement. |
7 |
45 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Special assignment or duty on board ship. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Vessel participates in a notable military engagement. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
10 |
53 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Commanding officer takes an interest in Tillman Fabble's career. |
10 |
57 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Failed to qualify for Line/Crew (Navy). |
11 |
57 |
Continued as Navy (Engineer/Gunner). |
11 |
59 |
During a battle, defeat or victory depends on Tillman Fabble's actions. Tillman Fabble actions lead to an honorabe discharge. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |