Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Scarred. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Explorer). |
4 |
29 |
Unknown Bilton's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
29 |
Continued as Scout (Explorer). |
5 |
32 |
Unknown Bilton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Unknown Bilton fail to help. Gain an Enemy. |
5 |
32 |
Severely injured. Owe 15,000 for medical bills. |
6 |
33 |
Voluntarily left Explorer |
6 |
33 |
Failed to qualify for Pirate (Rogue). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Unknown Bilton's Contacts or Allies betrays Unknown Bilton, ending Unknown Bilton's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Unknown Bilton faith is shaken. |
9 |
44 |
Voluntarily left Holy Warrior |
9 |
44 |
Retired. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |