Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Vernie Magrath's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Scholar (Physician). |
2 |
26 |
Contact with Government. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
Entangled in a bureaucratic or legal morass that distracts Vernie Magrath from Vernie Magrath's work. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
43 |
Win a prestigious prize for Vernie Magrath's work. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Switched to Merchant (Free Trader). |
8 |
49 |
Make an unexpected connection outside Vernie Magrath's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
54 |
Make an unexpected connection outside Vernie Magrath's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Voluntarily left Free Trader |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Vernie Magrath have been following false teachings! |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |