Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
A job goes wrong, forcing Vincent Scenay to flee off-planet. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Vincent Scenay is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
20 |
Failed to qualify for Thief (Rogue). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Merchant (Merchant Marine). |
3 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Vincent Scenay's business or ship thrives. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Vincent Scenay's business or ship thrives. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Make an unexpected connection outside Vincent Scenay's normal circles. Gain a Contact. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Vincent Scenay's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
47 |
Became a Drifter (Scavenger). |
10 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
54 |
Birth or Death involving a family member or close friend. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |