Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Wellington Hunt accepted an offer of inducements to betray Wellington Hunt's faith. Gain 90,000 in cash. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Wellington Hunt do not know what happened to Wellington Hunt. There is a gap in Wellington Hunt's memory. |
3 |
24 |
Returned to Believer (Missionary/Humanitarian). |
3 |
27 |
Wellington Hunt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Wellington Hunt faith is shaken. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Wellington Hunt is sent to a new community or parish to preach The Word among the poor. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Wellington Hunt is chosen to represent Wellington Hunt's faith in a vid show or other highly public forum. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Wellington Hunt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
44 |
Hard times caused by a lack of interstellar trade costs Wellington Hunt's job. |
9 |
44 |
Failed to qualify for Journalist (Entertainer). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
47 |
Betrayed by a friend. One of Wellington Hunt's Contacts or Allies betrays Wellington Hunt, ending Wellington Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Wellington Hunt have been following false teachings! |
11 |
48 |
Returned to Drifter (Barbarian). |
11 |
50 |
Good fortune |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Continued as Drifter (Barbarian). |
12 |
55 |
Find valuable salvage. |
13 |
56 |
Continued as Drifter (Barbarian). |
13 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |