Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
22 |
Wilburn Parlow is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
22 |
Became a Scout (Surveyor). |
3 |
26 |
Wilburn Parlow survey an alien world. |
4 |
26 |
Continued as Scout (Surveyor). |
4 |
30 |
Wilburn Parlow have no idea what happened to Wilburn Parlow – they found Wilburn Parlow's ship drifting on the fringes of friendly space. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Entered Merchant Academy with the Business curriculum. |
6 |
37 |
Made lifelong friends. Gain 1 Allies. |
6 |
37 |
Dropped out of the merchant academy. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Wilburn Parlow do not know what happened to Wilburn Parlow. There is a gap in Wilburn Parlow's memory. |
9 |
43 |
Switched to Scout (Explorer) with previous rank. |
9 |
46 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Wilburn Parlow faith is shaken. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Continued as Believer (Holy Warrior). |
11 |
52 |
Wilburn Parlow aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired. |
12 |
55 |
Good fortune. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |