Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Psion (Adept). |
2 |
26 |
Pick up potentially useful information using Willis McPherson's psychic powers. |
2 |
26 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
3 |
26 |
Voluntarily left Adept |
3 |
26 |
Became a Rogue (Thief). |
3 |
29 |
Willis McPherson commit a legendary crime. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
33 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
40 |
Birth or Death involving a family member or close friend. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find an Alien Artifact. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
47 |
Willis McPherson do not know what happened to Willis McPherson. There is a gap in Willis McPherson's memory. |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
48 |
Willis McPherson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Willis McPherson refused an offer of inducements to betray Willis McPherson's faith. Gain 1 enemies. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
53 |
Willis McPherson accepted an offer of inducements to betray Willis McPherson's faith. Gain 640,000 in cash. |
12 |
56 |
Entered Merchant Academy with the Shipboard curriculum. |
12 |
60 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Graduated. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |