Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Refuse to abuse Wilson Cain's position for profit. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Abuse Wilson Cain's position for profit. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Wilson Cain foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Flight). |
5 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Became a Army (Cavalry) with the new title Private. |
6 |
40 |
Injured. Fully recovered. |
7 |
40 |
Became a Agent (Intelligence). |
7 |
43 |
Established a network of contacts. Gain 1 contacts. |
7 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
44 |
Continued as Agent (Intelligence). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
50 |
Gained a contact. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Attempted a risky adventure and was wildly successful. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
57 |
Drafted into Line/Crew |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |