Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Entertainer (Performer). |
3 |
28 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
During a battle, defeat or victory depends on Winfield Reed's actions. Winfield Reed actions lead to an honorabe discharge. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Moved to a new world. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Became a Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Winfield Reed's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Accused of a crime |
9 |
47 |
Became a Prisoner (Inmate). |
9 |
48 |
Lost eye or limb. |
10 |
51 |
Switched to Prisoner (Thug) with previous rank. |
10 |
53 |
The warden takes an interest in Winfield Reed's case. |
10 |
55 |
Promoted to Prisoner (Thug) rank 1. |
10 |
55 |
Paroled from prison. |
11 |
55 |
Returned to Drifter (Scavenger). |
11 |
56 |
Winfield Reed run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Winfield Reed retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired at age 60. |