Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Risk Winfred Bent's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Winfred Bent's normal circles. Gain a Contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Risk Winfred Bent's fortune on a possibility lucrative deal and win. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Army (Army Support) with the new title Private. |
6 |
42 |
Assigned to a planet with a hostile or wild environment. |
6 |
42 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
6 |
42 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
7 |
42 |
Continued as Army (Army Support). |
7 |
45 |
Advanced training in a specialist field |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Voluntarily left Army Support |
8 |
46 |
Retired. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
53 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |