Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Commanding officer takes an interest in Abaste A-pakap's career. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Scarred. Owe 2,500 for medical bills. |
3 |
24 |
Gain Enemy if Abaste A-pakap don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Voluntarily left Scavenger |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Abaste A-pakap come into conflict with a splinter group Abaste A-pakap's own religion which maintains Abaste A-pakap's version is the wrong one. Gain 2 Rivals. |
5 |
28 |
Became a Citizen (Corporate). |
5 |
30 |
Advanced training in a specialist field. |
5 |
32 |
Promoted to Citizen (Corporate) rank 1. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
35 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Abaste A-pakap aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
36 |
Returned to Citizen (Corporate). |
8 |
40 |
Hard times caused by a lack of interstellar trade costs Abaste A-pakap Abaste A-pakap's job. |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
40 |
Retired. |
9 |
44 |
Good fortune. |
10 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |