Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Abbebab Abk do not know what happened to Abbebab Abk. There is a gap in Abbebab Abk's memory. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
26 |
Imperial trade restrictions force Abbebab Abk out of business. |
4 |
26 |
Became a Citizen (Worker). |
4 |
30 |
Abbebab Abk's business expands, Abbebab Abk's corporation grows, or the colony thrives. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Citizen (Worker) rank 1. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
33 |
Abbebab Abk is rewarded for Abbebab Abk's diligence or cunning. |
5 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
36 |
Abbebab Abk's business expands, Abbebab Abk's corporation grows, or the colony thrives. |
6 |
38 |
Promoted to Citizen (Worker) rank 3. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
41 |
Advanced training in a specialist field. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Lost eye or limb. Owe 5,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |