Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Alex Sherris's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
Alex Sherris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Moved to a new world. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
37 |
Alex Sherris manipulate and charm Alex Sherris's way through high society. Gain a Rival and an Ally. |
5 |
38 |
Promoted to Noble (Dilettante) rank 1. |
6 |
38 |
Continued as Noble (Dilettante). |
6 |
40 |
Become deeply involved in politics on Alex Sherris's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
42 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
45 |
Become deeply involved in politics on Alex Sherris's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
46 |
Promoted to Noble (Dilettante) rank 3. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Noble (Diplomat) with the new title 1st Secretary and previous rank. |
8 |
49 |
Alex Sherris make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
50 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
9 |
50 |
Voluntarily left Diplomat |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
53 |
Alex Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
53 |
Became a Merchant (Free Trader). |
10 |
57 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
57 |
Continued as Merchant (Free Trader). |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
61 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired at age 61. |