Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Study Melee (Unarmed) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Thrown into a brutal ground war |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
A mission goes disastrously wrong due to Alfred Moore's commander’s error or incompetence, but Alfred Moore survive. |
3 |
28 |
Report commander and gain an Enemy. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
33 |
A mission goes wrong; Alfred Moore and several others are captured and mistreated by the enemy. Gain Alfred Moore's jailer as an Enemy. |
5 |
33 |
Became a Agent (Intelligence). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Someone more charismatic but less devout than Alfred Moore has become Alfred Moore's superior. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Alfred Moore retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Alfred Moore is sent to a new community or parish to preach The Word among the poor. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |