Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Allison Keiler's Contacts or Allies betrays Allison Keiler, ending Allison Keiler's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Embroiled in legal trouble. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Became a Psion (Adept). |
5 |
33 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
36 |
Continued as Psion (Adept). |
6 |
39 |
Gain a contact outside of normal circles. |
7 |
40 |
Continued as Psion (Adept). |
7 |
44 |
Psionic abilities make Allison Keiler uncomfortable to be around. One contact or ally becomes a rival. |
8 |
44 |
Continued as Psion (Adept). |
8 |
47 |
Gain a contact outside of normal circles. |
8 |
48 |
Promoted to Psion (Adept) rank 2. |
9 |
48 |
Continued as Psion (Adept). |
9 |
51 |
Achieve a new level of discipline in Allison Keiler's powers/ |
9 |
52 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
10 |
52 |
Continued as Psion (Adept). |
10 |
56 |
Pick up potentially useful information using Allison Keiler's psychic powers. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Failed to qualify for Artist (Entertainer). |
11 |
56 |
Submitted to the draft. |
11 |
56 |
Returned to Merchant (Merchant Marine). |
11 |
58 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
60 |
Forced to muster out. |