Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Assigned to an assault on an enemy fortress. |
1 |
21 |
Injured |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Commanding officer takes an interest in Andy Simmons's career. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
30 |
A mission goes disastrously wrong due to Andy Simmons's commander’s error or incompetence, but Andy Simmons survive. |
3 |
30 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Voluntarily left Ground Assault |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
33 |
Assigned to a planet with a hostile or wild environment. |
5 |
34 |
Continued as Army (Army Support). |
5 |
35 |
Assigned to an urbanised planet torn by war. |
6 |
38 |
Continued as Army (Army Support). |
6 |
39 |
Advanced training in a specialist field |
7 |
42 |
Continued as Army (Army Support). |
7 |
44 |
Commanding officer takes an interest in Andy Simmons's career. |
7 |
46 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Infantry (Army). |
8 |
46 |
Continued as Army (Army Support). |
8 |
47 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Andy Simmons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Failed to qualify for Colonist (Citizen). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
Make an unexpected connection outside Andy Simmons's normal circles. Gain a Contact. |
11 |
54 |
Voluntarily left Merchant Marine |
11 |
54 |
Became a Drifter (Scavenger). |
11 |
55 |
Betrayed by a friend. One of Andy Simmons's Contacts or Allies betrays Andy Simmons, ending Andy Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Andy Simmons refuse to secretly provide religious rites for a dying leader or noble, because they do not share Andy Simmons's faith. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |