Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Entertainer (Journalist). |
2 |
27 |
Arch Watton is forced out because of censorship or controversy. What truth did Arch Watton get too close to? |
2 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
30 |
Continued as Entertainer (Journalist). |
3 |
34 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
37 |
Arch Watton secretly provide religious rites for a dying leader or noble, although they do not share Arch Watton's faith. Gain an Ally in the family and a Rival who disagrees with Arch Watton's choice. |
4 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
38 |
Continued as Believer (Missionary/Humanitarian). |
5 |
42 |
Moved to a new world. |
6 |
42 |
Continued as Believer (Missionary/Humanitarian). |
6 |
43 |
Arch Watton refused an offer of inducements to betray Arch Watton's faith. Gain 5 enemies. |
7 |
46 |
Continued as Believer (Missionary/Humanitarian). |
7 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
50 |
Forced to muster out. |
8 |
50 |
Became a Drifter (Wanderer). |
8 |
51 |
Attacked by enemies that Arch Watton easily defeat. |
8 |
51 |
Gain Enemy if Arch Watton don't already have one. |
8 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
54 |
Continued as Drifter (Wanderer). |
9 |
58 |
Survived a risky adventure but gained nothing. |
9 |
58 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
58 |
Retired at age 58. |
10 |
58 |
Continued as Drifter (Wanderer). |
10 |
61 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |