Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Art Martin botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Art Martin have no idea what happened to Art Martin – they found Art Martin's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Art Martin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find valuable salvage. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Hard times caused by a lack of interstellar trade costs Art Martin's job. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
37 |
Art Martin spend a great deal of time on the fringes of Charted Space. |
6 |
37 |
Gain a contact in an alien race. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Serve as the courier for an important message from the Imperium. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Courier (Scout). |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
47 |
Moved to a new world. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
51 |
Art Martin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Art Martin fail to help. Gain an Enemy. |
9 |
51 |
Art Martin's ship is damaged, and Art Martin have to hitch-hike Art Martin's way back across the stars to the nearest scout base. |
9 |
51 |
Gain 6 Contacts. Gain 1 Enemies. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
53 |
Art Martin's ship is damaged, and Art Martin have to hitch-hike Art Martin's way back across the stars to the nearest scout base. |
10 |
53 |
Gain 1 Contacts. Gain 3 Enemies. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired. |
11 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Encounter a Psionic institute. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |