Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Citizen (Worker). |
4 |
33 |
Good fortune |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Asa Brown learn something Asa Brown should not have – a corporate secret, a political scandal – which Asa Brown can profit from illegally. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Asa Brown gain experience in a technical field as a computer operator or surveyor. |
6 |
42 |
Promoted to Citizen (Worker) rank 3. |
7 |
42 |
Voluntarily left Worker |
7 |
42 |
Returned to Drifter (Wanderer). |
7 |
46 |
Survived a risky adventure but gained nothing. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
8 |
47 |
Gain Enemy if Asa Brown don't already have one. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
56 |
Make an unexpected connection outside Asa Brown's normal circles. Gain a Contact. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
A good deal ensures Asa Brown is living the high life for a few years. |
11 |
61 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |