Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Baxter Keating's time in the scouts. |
2 |
19 |
Entered University. |
2 |
23 |
A prank goes horribly wrong. Gain an Enemy |
2 |
23 |
Graduated. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
27 |
Baxter Keating's ship is damaged, and Baxter Keating have to hitch-hike Baxter Keating's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Baxter Keating run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Baxter Keating come into conflict with a splinter group Baxter Keating's own religion which maintains Baxter Keating's version is the wrong one. Gain 1 Rivals. |
7 |
36 |
Switched to Scout (Courier) with previous rank. |
7 |
40 |
Baxter Keating's scout ship is one of the first on the scene to rescue the survivors of a disaster but Baxter Keating fail to help. Gain an Enemy. |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Continued as Scout (Courier). |
8 |
43 |
Baxter Keating discover a world, item or information of worth to the Imperium. |
8 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
44 |
Continued as Scout (Courier). |
9 |
48 |
Nearly killed. Owe 45,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |