Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Nearly killed. Owe 45,000 for medical bills. |
3 |
24 |
Became a Rogue (Thief). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
5 |
34 |
A crime lord considers Bee Maltby his protégé. |
5 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
34 |
Continued as Rogue (Pirate). |
6 |
38 |
A police detective or rival criminal forces Bee Maltby to flee and vows to hunt Bee Maltby down. Gain an Enemy. |
7 |
38 |
Became a Merchant (Broker). |
7 |
42 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
A good deal ensures Bee Maltby is living the high life for a few years. |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
49 |
Given advanced training in a specialist field |
10 |
50 |
Continued as Merchant (Broker). |
10 |
54 |
Embroiled in legal trouble. |
10 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Promoted to Merchant (Broker) rank 4. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Merchant (Broker). |
12 |
61 |
A series of bad deals and decisions force Bee Maltby into bankruptcy. Bee Maltby salvages what Bee Maltby can. |
12 |
62 |
Promoted to Merchant (Broker) rank 5. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |