Craftsman Bertha Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 63 M 6 (0) 4 (-1) 3 (-1) 6 (0) 10 (1) 9 (1)6436A9
Straightforward, Unclean, Panicked
 
Skills
Advocate 1
Carouse 2
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Sensors) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 1
Persuade 1
Pilot 0
Profession (Spacer/Belter) 1
Profession (Freeloader/Scrounging) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Social Sciences) 0
Steward 1
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Citizen Colonist 11
Scout Courier 01
Citizen Worker Craftsman58
 
Name Type Affinity Enmity Power Influence Species
Kizzie Medina Enemy 0 3 4 3 Sydite (F/27)
Ruby Kelley Contact 2 1 1 0 Ziadd (M/61)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Good fortune
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Accepted a deal with criminal or other figure under investigation.
3 23 Became a Citizen (Colonist).
3 26 Bertha Fisher is rewarded for Bertha Fisher's diligence or cunning.
3 27 Promoted to Citizen (Colonist) rank 1.
4 27 Voluntarily left Colonist
4 27 Became a Scout (Courier).
4 28 Bertha Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertha Fisher fail to help. Gain an Enemy.
4 28 Lightly injured, no permanent damage. Fully recovered.
5 31 Voluntarily left Courier
5 31 Switched to Citizen (Worker).
5 34 Bertha Fisher learn something Bertha Fisher should not have – a corporate secret, a political scandal – which Bertha Fisher can profit from illegally.
6 35 Continued as Citizen (Worker).
6 37 Political upheaval strikes Bertha Fisher's homeworld, and Bertha Fisher is caught up in the revolution.
6 39 Promoted to Citizen (Worker) rank 1.
7 39 Continued as Citizen (Worker).
7 43 Bertha Fisher learn something Bertha Fisher should not have – a corporate secret, a political scandal – which Bertha Fisher can profit from illegally.
7 43 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 43 Continued as Citizen (Worker).
8 44 Bertha Fisher learn something Bertha Fisher should not have – a corporate secret, a political scandal – which Bertha Fisher can profit from illegally.
8 47 Forced to continue current assignment.
8 47 Promoted to Citizen (Worker) rank 3.
9 47 Continued as Citizen (Worker).
9 49 Political upheaval strikes Bertha Fisher's homeworld, and Bertha Fisher is caught up in the revolution.
9 51 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
10 51 Continued as Citizen (Worker).
10 55 Bertha Fisher learn something Bertha Fisher should not have – a corporate secret, a political scandal – which Bertha Fisher can profit from illegally.
10 55 Gain a criminal contact.
11 55 Continued as Citizen (Worker).
11 56 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11 59 Promoted to Citizen (Worker) rank 5.
12 59 Continued as Citizen (Worker).
12 60 Bertha Fisher learn something Bertha Fisher should not have – a corporate secret, a political scandal – which Bertha Fisher can profit from illegally.
12 63 Forced to muster out.
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