Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Boyd Wallace's Contacts or Allies betrays Boyd Wallace, ending Boyd Wallace's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Citizen (Worker). |
2 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
29 |
Boyd Wallace do not know what happened to Boyd Wallace. There is a gap in Boyd Wallace's memory. |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
32 |
Boyd Wallace's ship is damaged, and Boyd Wallace have to hitch-hike Boyd Wallace's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
32 |
Became a Entertainer (Performer). |
6 |
34 |
Boyd Wallace is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Retired. |
7 |
36 |
Gained a contact. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Birth or Death involving a family member or close friend. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Victim of a crime. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |