Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find Ancient Technology. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Bryant Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Find an Alien Artifact. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Amnesia. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
39 |
When dealing with an alien race, Bryant Carson botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Bryant Carson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bryant Carson fail to help. Gain an Enemy. |
7 |
45 |
Injured. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Perform an exemplary service for the scouts. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
53 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
58 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |