Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Burl Harrington foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Special assignment or duty on board ship. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Gain a contact. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Nearly killed. Fully recovered. |
6 |
38 |
Failed to qualify for Law Enforcement (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Imperial trade restrictions force Burl Harrington out of business. |
7 |
42 |
Failed to qualify for Colonist (Citizen). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Failed to qualify for Performer (Entertainer). |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
48 |
Switched to Merchant (Free Trader). |
9 |
51 |
A sudden war destroys Burl Harrington's trade routes and contacts, forcing Burl Harrington to flee that region of space. |
9 |
51 |
Gain rebels as Enemy |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
54 |
Risk Burl Harrington's fortune on a possibility lucrative deal and win. |
10 |
56 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
56 |
Continued as Merchant (Free Trader). |
11 |
60 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |