Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 3. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Accepted a deal with criminal or other figure under investigation. |
7 |
40 |
Failed to qualify for Merchant Academy. |
7 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Find an Alien Artifact. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Spend time with an alien race. Gain a contact. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
60 |
Butler Fields secretly provide religious rites for a dying leader or noble, although they do not share Butler Fields's faith. Gain an Ally in the family and a Rival who disagrees with Butler Fields's choice. |
11 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |