Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Caleb Peck's work ends up coming home with Caleb Peck, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Thrown into a brutal ground war |
4 |
30 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
31 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Infantry). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Citizen (Worker). |
6 |
37 |
Victim of a crime |
7 |
38 |
Continued as Citizen (Worker). |
7 |
41 |
Caleb Peck's business expands, Caleb Peck's corporation grows, or the colony thrives. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
46 |
Caleb Peck learn something Caleb Peck should not have – a corporate secret, a political scandal – which Caleb Peck can profit from illegally. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Worker |
9 |
46 |
Retired. |
9 |
49 |
Good fortune. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |