Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Chauncey Steen went above and beyond the call of duty. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Chauncey Steen went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Betrayed by a friend. One of Chauncey Steen's Contacts or Allies betrays Chauncey Steen, ending Chauncey Steen's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Chauncey Steen aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |