Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Join homeworld’s celebrity circles |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies that Chris Middlemiss easily defeat. |
5 |
34 |
Gain Enemy if Chris Middlemiss don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Chris Middlemiss easily defeat. |
6 |
39 |
Gain Enemy if Chris Middlemiss don't already have one. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Find an Alien Artifact. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Chris Middlemiss's Contacts or Allies betrays Chris Middlemiss, ending Chris Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Became a Merchant (Broker). |
10 |
51 |
Gained a contact. |
10 |
53 |
Promoted to Merchant (Broker) rank 1. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
55 |
Risk Chris Middlemiss's fortune on a possibility lucrative deal and win. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
59 |
Accused of a crime |
12 |
61 |
Promoted to Merchant (Broker) rank 2. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired at age 61. |