Retired Lance Corporal Clark Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 63 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 6 (0)111376
Impoverished
 
Skills
Athletics 0
Carouse 0
Drive 0
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Melee 0
Persuade 0
Profession (Worker/Armourer) 0
Recon 1
Science (Social Sciences/History) 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Rogue Thief 01
Entertainer Journalist 01
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 01
Retired 05
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Florian Hanrahan Rival 2 1 3 2 Sydite (M/44)
Florian Hanrahan is a member of an organisation which holds a generally opposite view of the Traveller.
Dixie Palmer Rival 0 1 0 1 Azhanti (F/44)
Relationship becomes more moderate. Enemy becomes a rival.
Tennie Gonzales Enemy 0 2 1 4 Trexen (F/17)
Iva Weddall Rival 2 3 1 2 Sydite (F/22)
Deann Withers Rival 1 3 0 4 Sydite (F/25)
Hobert Maltby Rival 1 0 3 5 Geonee (M/52)
Dick Jack Contact 1 1 4 0 Halka (M/42)
Dick Jack’s relationships have begun to affect the character.
Irma Cole Ally 4 0 3 2 Sydite (F/52)
Irma Cole gains in influence.
Mammie Walker Ally 1 0 1 2 Sydite (F/61)
 
Term Age History
1 18 Entered University.
1 19 War breaks out, triggering a mandatory draft.
1 22 Dropped out of university.
2 22 Became a Army (Infantry) with the new title Private.
2 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Attempt at commissioned failed.
2 26 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
3 26 Continued as Army (Infantry).
3 27 Unit is slaughtered in a disastrous battle, for which Clark Sim blame Clark Sim's commander. Gain commander as Enemy.
4 27 Became a Rogue (Thief).
4 29 Lost eye or limb. Owe 2,500 for medical bills.
5 29 Became a Entertainer (Journalist).
5 31 Public opinion turns on Clark Sim.
6 31 Became a Believer (Holy Warrior) with the new title Hopeful.
6 33 Clark Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 33 Became a Drifter (Barbarian).
7 36 Suffer from a life-threatening illness.
8 36 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 39 Clark Sim come into conflict with a splinter group Clark Sim's own religion which maintains Clark Sim's version is the wrong one. Gain 3 Rivals.
9 39 Switched to Drifter (Scavenger).
9 42 Nearly killed. Owe 25,000 for medical bills.
10 42 Aging Crisis. Owe 30,000 for medical bills.
10 42 Retired at age 42.
10 42 Retired.
10 46 Gained a contact.
11 46 Aging Crisis. Owe 50,000 for medical bills.
11 48 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 50 Aging Crisis. Owe 10,000 for medical bills.
12 51 A new romantic starts. Gain an Ally.
13 54 Aging Crisis. Owe 40,000 for medical bills.
13 55 Betrayal. Convert an Ally into a Rival or Enemy.
14 58 Aging Crisis. Owe 30,000 for medical bills.
14 59 Betrayal. Convert an Ally into a Rival or Enemy.
15 62 Aging Crisis. Owe 20,000 for medical bills.
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