Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Good fortune |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Corey Hoffman's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Corey Hoffman gain experience in a technical field as a computer operator or surveyor. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Corey Hoffman's business expands, Corey Hoffman's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Corey Hoffman learn something Corey Hoffman should not have – a corporate secret, a political scandal – which Corey Hoffman can profit from illegally. |
7 |
46 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
46 |
Voluntarily left Worker |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Attacked by enemies that Corey Hoffman easily defeat. |
8 |
49 |
Gain Enemy if Corey Hoffman don't already have one. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
54 |
Continued as Drifter (Barbarian). |
10 |
57 |
Corey Hoffman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
57 |
Failed to qualify for Explorer (Scout). |
11 |
57 |
Switched to Drifter (Scavenger). |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired at age 61. |