Retired Project Leader Dan Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 63 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 2 (-2)111982
Bragging
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Creative/Exotic Media) 0
Astrogation 0
Athletics 0
Broker 0
Carouse 3
Deception 0
Diplomat 0
Drive (Hovercraft) 0
Electronics 0
Flyer 0
Gambler 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Leadership 2
Medic 1
Melee (Grapple) 0
Persuade 1
Profession (Sports/Motorsports) 1
Science (Social Sciences/Belief) 3
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate11
Drifter Scavenger 01
Citizen Corporate Manager34
Entertainer Artist 01
Believer Missionary/Humanitarian Project Leader34
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Izetta Walters Enemy 0 3 2 2 Ne Kraeda ren Kelva (F/24)
Henery Holt Ally 4 0 3 1 Tezcat (M/41)
Dayton Willis Enemy 0 2 0 0 Solomani, Imperium (M/18)
Dayton Willis is diminished in both power and influence.
Essie Dods Enemy 0 2 0 1 Tezcat (F/47)
Essie Dods is particularly unusual, such as an artificial intelligence or very alien being.
Arzisha Amgishmim Enemy 0 3 2 1 Vilani, Imperium (F/40)
Terri Moody Enemy 0 1 1 0 Tezcat (F/65)
Terri Moody is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Study Art (Creative/Exotic Media) as a hobby.
1 22 Graduated.
2 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 24 Dan Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 26 Forced to muster out.
3 26 Failed to qualify for Physician (Scholar).
3 26 Became a Drifter (Scavenger).
3 28 Betrayed by a friend. One of Dan Palmer's Contacts or Allies betrays Dan Palmer, ending Dan Palmer's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Citizen (Corporate).
4 29 Dan Palmer learn something Dan Palmer should not have – a corporate secret, a political scandal – which Dan Palmer can profit from illegally.
4 32 Promoted to Citizen (Corporate) rank 1.
5 32 Continued as Citizen (Corporate).
5 35 Advanced training in a specialist field.
5 36 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 36 Continued as Citizen (Corporate).
6 38 Dan Palmer befriend a superior in the corporation or the colony.
6 40 Promoted to Citizen (Corporate) rank 3.
7 40 Continued as Citizen (Corporate).
7 42 Life ruined by a criminal gang. Gain the gang as an Enemy
8 42 Became a Entertainer (Artist).
8 46 Dan Palmer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9 46 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Dan Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Missionary/Humanitarian).
10 52 Dan Palmer is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 A notable academic consults with Dan Palmer about a publication or documentary he is working on. Gain a Contact in academia.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 61 Dan Palmer refused an offer of inducements to betray Dan Palmer's faith. Gain 4 enemies.
12 62 Forced to continue current assignment.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 62 Aging Crisis. Owe 50,000 for medical bills.
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