Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Dean Caldwell is sent to a new community or parish to preach The Word among the poor. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Dean Caldwell is chosen to represent Dean Caldwell's faith in a vid show or other highly public forum. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Dean Caldwell faith enjoys an explosion of popularity largely thanks to Dean Caldwell's efforts. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Dean Caldwell faith is shaken. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Dean Caldwell come into conflict with a splinter group Dean Caldwell's own religion which maintains Dean Caldwell's version is the wrong one. Gain 3 Rivals. |
7 |
38 |
Became a Entertainer (Artist). |
7 |
39 |
Dean Caldwell is forced out because of censorship or controversy. What truth did Dean Caldwell get too close to? |
8 |
39 |
Became a Scout (Courier). |
8 |
40 |
Dean Caldwell's ship is damaged, and Dean Caldwell have to hitch-hike Dean Caldwell's way back across the stars to the nearest scout base. |
8 |
40 |
Gain 3 Contacts. Gain 2 Enemies. |
9 |
43 |
Continued as Scout (Courier). |
9 |
47 |
Dean Caldwell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Graduated with honors. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
56 |
Dean Caldwell's business or ship thrives. |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
62 |
Make an unexpected connection outside Dean Caldwell's normal circles. Gain a Contact. |
13 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |