Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Imperial trade restrictions force Dick Young out of business. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Opponents of Dick Young's belief system ambush Dick Young. |
3 |
29 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Dick Young do not know what happened to Dick Young. There is a gap in Dick Young's memory. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Dick Young come into conflict with a splinter group Dick Young's own religion which maintains Dick Young's version is the wrong one. Gain 2 Rivals. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
48 |
Attacked by enemies that Dick Young easily defeat. |
9 |
48 |
Gain Enemy if Dick Young don't already have one. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Returned to Believer (Holy Warrior). |
10 |
54 |
Dick Young aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |