Retired Settler Doyle Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 63 M 1 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1) 7 (0)115547
Constantly twitches nose, Strong
 
Skills
Animals (Handling) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 2
Drive 0
Electronics 0
Flyer (Rotor) 1
Investigate 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Melee (Blade) 1
Melee (Bludgeon) 1
Profession (Spacer) 0
Recon 1
Seafarer (Personal) 1
Seafarer (Submarine) 1
Stealth 0
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Drifter Barbarian Warrior23
Scholar Physician 01
Drifter Wanderer 23
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Christ Burress Contact 1 1 5 2 Zhodani, Imperium (M/48)
Ruben Simmons Contact 3 1 3 1 Ziadd (M/34)
Ni Bimika Aarsenni Enemy 0 4 0 0 Vilani, Imperium (F/29)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Doyle Kennedy learn something Doyle Kennedy should not have – a corporate secret, a political scandal – which Doyle Kennedy can profit from illegally.
1 21 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Doyle Kennedy is rewarded for Doyle Kennedy's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 Doyle Kennedy learn something Doyle Kennedy should not have – a corporate secret, a political scandal – which Doyle Kennedy can profit from illegally.
3 29 Gain a criminal contact.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 33 A revolution, attack or other unusual event throws Doyle Kennedy's life into chaos, forcing Doyle Kennedy to leave the planet.
5 33 Failed to qualify for Marine Support (Marine).
5 33 Became a Drifter (Barbarian).
5 34 Contact with Government.
5 37 Promoted to Drifter (Barbarian) rank 1.
6 37 Voluntarily left Barbarian
6 37 Became a Scholar (Physician).
6 41 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
7 41 Failed to qualify for Merchant Marine (Merchant).
7 41 Switched to Drifter (Wanderer).
7 42 Offered job by a patron. Now owe him a favor.
7 45 Promoted to Drifter (Wanderer) rank 1.
8 45 Failed to qualify for Field Researcher (Scholar).
8 45 Continued as Drifter (Wanderer).
8 47 Find an Alien Artifact.
8 49 Promoted to Drifter (Wanderer) rank 2.
9 49 Continued as Drifter (Wanderer).
9 51 Doyle Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Became a Merchant (Merchant Marine) with the new title Crewman.
10 52 Doyle Kennedy's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 52 Returned to Drifter (Barbarian).
11 56 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Drifter (Barbarian).
12 58 Good fortune
13 60 Aging Crisis. Owe 60,000 for medical bills.
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