Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A sudden war destroys Ed Jackson's trade routes and contacts, forcing Ed Jackson to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Ed Jackson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Ed Jackson far from home. |
5 |
29 |
Switched to Merchant (Free Trader). |
5 |
33 |
Given advanced training in a specialist field |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
34 |
Became a Drifter (Barbarian). |
7 |
38 |
Offered job by a patron. Now owe him a favor. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
40 |
Gained a contact. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Victim of a crime. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |