Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Public opinion turns on Edmond Maynard. |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
30 |
Spent the college years partying. |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Edmond Maynard's business or ship thrives. |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Make an unexpected connection outside Edmond Maynard's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 4. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
Make an unexpected connection outside Edmond Maynard's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Broker) rank 5. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
51 |
A sudden war destroys Edmond Maynard's trade routes and contacts, forcing Edmond Maynard to flee that region of space. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
52 |
Betrayed by a friend. One of Edmond Maynard's Contacts or Allies betrays Edmond Maynard, ending Edmond Maynard's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |