Retired 1st Officer Ellwood Tow  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 63 M 1 (-2) 4 (-1) 1 (-2) 10 (1) 10 (1) 6 (0)141AA6
Pious
 
Skills
Animals 0
Carouse 0
Deception 1
Diplomat 0
Drive (Track) 1
Electronics (Comms) 1
Electronics (Sensors) 2
Engineer (Life Support) 2
Investigate 1
Language 0
Mechanic 3
Medic 0
Melee (Bludgeon) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Spacer) 0
Science (Robotic Sciences/Robotics) 1
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 11
Agent Intelligence Agent12
Merchant Merchant Marine 1st Officer56
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Daphne Coulston Rival 1 1 4 1 Dynchia (F/41)
Lilian Tilcott Enemy 0 5 1 0 Kargol (F/60)
Ocie Jack Ally 2 0 2 1 Kargol (F/22)
Emilie Barry Contact 2 1 0 2 Traltar (F/30)
Emilie Barry gains in power.
Relationship becomes more moderate.
Emilie Barry was ruined by misfortune caused by the character.
Williams Hennessy Contact 4 0 6 4 Ne Kraeda ren Kelva (M/40)
Relationship becomes more moderate.
Jonathan Jones Rival 0 1 0 0 Dynchia, Imperium (M/19)
Icie Lowe Rival 1 2 1 1 Ne Kraeda ren Kelva (F/30)
Icie Lowe has life-changing event that creates new responsibilities.
Mervin Welch Rival 1 1 2 1 Kargol (M/76)
Mason McNab Ally 2 0 3 0 Humaniti (M/19)
Mason McNab is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Voluntarily left Scientist
2 22 Became a Agent (Intelligence).
2 25 Befriended by a senior agent.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Birth or Death involving a family member or close friend.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 33 A new romantic starts. Gain an Ally.
6 35 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Ellwood Tow's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 39 Continued as Merchant (Merchant Marine).
7 40 Make an unexpected connection outside Ellwood Tow's normal circles. Gain a Contact.
7 43 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 43 Continued as Merchant (Merchant Marine).
8 46 A good deal ensures Ellwood Tow is living the high life for a few years.
8 47 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 49 Lightly injured, no permanent damage. Fully recovered.
9 51 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Retired at age 51.
10 51 Voluntarily left Merchant Marine
10 51 Became a Believer (Holy Warrior) with the new title Hopeful.
10 55 Ellwood Tow come into conflict with a splinter group Ellwood Tow's own religion which maintains Ellwood Tow's version is the wrong one. Gain 1 Rivals.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired.
11 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 62 Moved to a new world.
13 63 Aging Crisis. Owe 40,000 for medical bills.
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