Retired 4th Officer Elmo Mason  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 63 M 3 (-1) 1 (-2) 1 (-2) 6 (0) 4 (-1) 4 (-1)311644
Nit Picker
 
Skills
Admin 0
Astrogation 0
Broker 1
Drive 0
Electronics (Sensors) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Believer Missionary/Humanitarian Project Worker14
Drifter Barbarian 01
Drifter Scavenger 01
Merchant Free Trader 12
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Roswell Cowen Contact 2 1 0 4 Ronnin (M/40)
Roswell Cowen gained influence with the character’s assistance.
Roma White Ally 3 1 2 1 Libert (F/27)
Relationship becomes more intense. Contact becomes an ally.
Sadie Gibb Enemy 0 2 0 1 Ne Kraeda ren Kelva (F/74)
Reinhold Foale Contact 1 1 0 1 Yilean (M/21)
Reinhold Foale is particularly unusual, such as an artificial intelligence or very alien being.
Grant Simmmons Ally 4 0 0 0 Ne Kraeda ren Kelva (M/37)
Grant Simmmons is missing under suspicious circumstances.
Urban Jemmy Rival 1 2 0 4 Ne Kraeda ren Kelva (M/60)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Elmo Mason's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Make an unexpected connection outside Elmo Mason's normal circles. Gain a Contact.
3 26 Continued as Merchant (Merchant Marine).
3 30 Gained a contact.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Voluntarily left Merchant Marine
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 32 Elmo Mason aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 32 Failed to qualify for Broker (Merchant).
5 32 Became a Drifter (Barbarian).
5 35 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 35 Returned to Believer (Missionary/Humanitarian).
6 36 Good fortune
7 39 Continued as Believer (Missionary/Humanitarian).
7 43 Elmo Mason retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 43 Continued as Believer (Missionary/Humanitarian).
8 44 Elmo Mason refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elmo Mason's faith.
8 47 Forced to muster out.
9 47 Failed to qualify for Journalist (Entertainer).
9 47 Switched to Drifter (Scavenger).
9 50 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
10 50 Switched to Merchant (Free Trader).
10 52 Make an unexpected connection outside Elmo Mason's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Free Trader) rank 1.
11 54 Continued as Merchant (Free Trader).
11 56 A series of bad deals and decisions force Elmo Mason into bankruptcy. Elmo Mason salvages what Elmo Mason can.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 59 Elmo Mason secretly provide religious rites for a dying leader or noble, although they do not share Elmo Mason's faith. Gain an Ally in the family and a Rival who disagrees with Elmo Mason's choice.
13 60 Aging Crisis. Owe 50,000 for medical bills.
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